Today I got all the atmosphere sound finished up and started placing in the dialogue. I’m using a separate track in the project for each element e.g. an atmosphere track, a music track, a track for each characters lines, and a few foley tracks.
I started laying in the dialogue for the character I played; Friend, working from the start of the film to the end. I would cue up the exact frame a line began with the time indicator by watching the mouth movement on the characters and basically lip reading. I then open the recording, set the in and out point so that I was selecting the line I wanted to add, and then drag it down to the timeline.
When recording I did multiple takes at different paces and with different inflections. This worked well when I began editing, for most of the lines at least one of the takes fit fine.
The one line I had a lot of problem with was; “I really think you shouldn’t mess with this.” In the film you can see I visibly drag out the “really” for a couple of beats, whereas on all three of my takes I just delivered it at the same pace as the rest of the words. Because of this none of the takes where fitting. My answer to this was to take me saying a drawn out “really” from another line and chop it into this one. Whilst this has sort of solved the timing issue it leaves the audio very choppy and I’m not very happy with the result. I thought it best to move on and not use up time on just that one line but I hope to go back to it and think of a better solution.
The lines sounded a bit quiet and I thought they should probably be the loudest thing in the film so I went in and changed every audio clips level to 5.
The atmosphere was pretty basic to do. I used markers to mark where the scene changed from flashback to present and just placed the appropriate recording under the right point in the film. For the flashback it was wild track we recorded whilst in the classroom, and for the outdoors I used a combination of a creepy forest sound from free sound and a wild track we recorded from the location. The reason I used a combination was that the free sound one was more atmospheric and creepy, with crows in the background etc., where as ours was more subtle and featured the occasional car passing. The free sound track would have been a bit too much if I had just used that; crows constantly shrieking and flapping, so I mainly used the one we recorded but faded to the free sound one on moments of drama like the stalkers reveal.
I tried to create a transition effect between the flashbacks and the present by overlapping the different atmosphere tracks slightly. I also sometimes used a specific effect to take us out of one location and bring us back to the other, like a crow calling or the class room clock ticking.
I also put in a bit of the foley sound, mainly all the stuff relating to walking; Vince’s bag moving, his footsteps on the different terrain etc. I key framed the audio level on the clips to match how close Vince was to the screen e.g. if he started out close and walked away from camera I would start the footsteps loud and fade them out.
Next to complete is the dialogue for Vince, the rest of the foley and the music.